Choose Your Burnout
<p>This is a submission for the DEV April Fools Challenge</p> <p>Choose Your Burnout<br> The inevitable simulation of modern work culture.<br> What I Built</p> <p>I built a game that solves absolutely nothing.</p> <p>Choose Your Burnout is a dark, choice-based simulation where every path leads to the same destination: a slow, optimized collapse.</p> <p>You start by selecting your career:</p> <p>The Corporate Labyrinth<br> The Disruptive Alchemist (Startup)<br> The Freelance Mirage<br> The Academic Basement<br> The Gig Economy Engine</p> <p>From there, you make decisions that trade:</p> <p>Sanity<br> Sleep<br> Energy</p> <p>…for:</p> <p>Money<br> Ego<br> and the illusion of progress</p> <p>There is no winning state.</p> <p>Only different versions of “this seemed like a good idea at the time
This is a submission for the DEV April Fools Challenge
Choose Your Burnout The inevitable simulation of modern work culture. What I Built
I built a game that solves absolutely nothing.
Choose Your Burnout is a dark, choice-based simulation where every path leads to the same destination: a slow, optimized collapse.
You start by selecting your career:
The Corporate Labyrinth The Disruptive Alchemist (Startup) The Freelance Mirage The Academic Basement The Gig Economy Engine
From there, you make decisions that trade:
Sanity Sleep Energy
…for:
Money Ego and the illusion of progress
There is no winning state.
Only different versions of “this seemed like a good idea at the time.”
Demo
🔗 Live Demo: [👉https://chooseyourburnout.netlify.app/]
Code
🔗 GitHub Repository: [👉 https://github.com/aisyahz/Choose-Your-BurnOut.git]
How I Built It
This project is powered by:
React + Vite – for fast iteration and a clean component structure Tailwind CSS – for brutalist, high-contrast UI control Framer Motion (motion/react) – for cinematic transitions, glitches, and subtle tension SVG + layered rendering – to build the “Digital Mask” face system The Burnout Engine
At the center of the experience is a reactive face:
A pseudo-3D Digital Mask that evolves based on your stats.
Sleep ↓ → eyes droop and blink irregularly Sanity ↓ → asymmetry, glitches, red flickers Energy ↓ → head tilts, movement slows Ego ↑ → forced, unsettling smile Money ↓ → structural fragmentation
It doesn’t just display stats. It becomes them.
Key Features 🧠 The Burnout Engine
A living, degrading face that reacts to every decision.
🧭 Thematic Career Paths
Each path has its own visual and psychological identity:
Corporate → structured, grid-like, suffocating Startup → chaotic, pulsing, unstable Freelance → fragmented, isolated Academic → slow decay, heavy inertia Gig → fast, repetitive, algorithm-driven 🧪 Premium Glitch Aesthetic
A sculpted dark UI with:
chromatic aberration flickering overlays system logs subtle instability
Everything feels… almost under control.
📸 The Screenshot Weapon
At the end, you receive a final report:
A dramatic “digital eulogy” of your decisions.
Designed to be shared. Designed to hurt.
The Vibe
Polished. Cold. Slightly accusatory.
It looks like a productivity tool. It behaves like a breakdown.
Why I Built This
I wanted to explore a simple idea:
What if we treated burnout like a system… and optimized it?
Not to fix it. Just to measure it. Beautifully.
Prize Category 🎯 Community Favorite
This project is designed to be:
instantly understandable visually memorable screenshot-worthy painfully relatable Final Line
“You did everything right.” Productivity: 0%
Hashtags
ChooseYourBurnout #GameDev #IndieGame #UIUX #BurnoutEngine #DigitalArt #WebDev
Sign in to highlight and annotate this article

Conversation starters
Daily AI Digest
Get the top 5 AI stories delivered to your inbox every morning.
More about
versionproductstartupTwo Theories for Cryopreservation
Why cryonics, and the two main methods, with practical discussion and philosophical musings on both. Epistemic status: Cryonics is a scientific field that is long established, yet long underfunded, and uncertain. I’ve been thinking about this on and off for a few years and remain cautiously optimistic. Most people who have ever lived, over 90%, have died, and most information we may need to be able to revive them has also gone. We still live in the era where a single accident or disease can swiftly and permanently end your experience of life. If you value your life, and want to continue to live indefinitely, cryogenic preservation of your body is an obvious thing to consider. Here, I will mostly talk about the two main methods of cryopreservation, with some high-level technical explanation
Does GPT-2 Have a Fear Direction?
Anthropic dropped a paper this morning showing that Claude Sonnet 4.5 has steerable emotion representations. Actual directions in activation space that, when injected, shift the model's behavior in predictable ways. They found a non-monotonic anger flip: push the steering vector hard enough and the model will flip to something qualitatively different than anger. The paper only covered their very large, heavily instruction tuned model. This paper is a write-up on the same same experiment at a tiny scale. The Setup: I generated 40 situational prompt pairs to extract a fewer direction via difference-in-means. No emotional words for the prompts and the contrast is entirely situational. Ex: standing at the edge of a rooftop versus standing at the edge of a meadow, alone in a parking garage at m
Knowledge Map
Connected Articles — Knowledge Graph
This article is connected to other articles through shared AI topics and tags.
More in Products

Trailer: The Shape of Things to Come
Microsoft research lead Doug Burger introduces his new podcast series, "The Shape of Things to Come", an exploration into the fundamental truths about AI and how the technology will reshape the future. The post Trailer: The Shape of Things to Come appeared first on Microsoft Research .





Discussion
Sign in to join the discussion
No comments yet — be the first to share your thoughts!